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Member Since 24 Oct 2010
Offline Last Active Oct 06 2016 10:14 AM

#5272714 Getting started with software for game art and animation?

Posted by on 26 January 2016 - 08:14 AM

Currently I do a lot of traditional drawing and hand cartooning, but not much in the way of digital.  I recently picked up a Surface and have been doing some drawing and painting with Art Rage.


I'm interested in creating art (strictly 2D) for games and I'm wondering what software packages are good for doing drawings and animations for in games and what some of the benefits/tradeoffs of the different options are?


I do have a license to Spriter Pro, but I haven't used it at all, it came with a Steam bundle of some other software I was purchasing.  Is this good for creating game animations?

#4911522 Asynchronous turn based games for social and mobile

Posted by on 09 February 2012 - 09:06 PM

I've done a few indie games, but up until now they have all been single player games. For my next game I want to create a small asynchronous turn based game (something along the lines of Scrabble, Words With Friends, or Dominion). I know that the newest version of GameCenter supports something like this, but then it would be locked to only iOS; or at the very least I would have seperate code for each platform and someone on iPhone wouldn't be able to play someone else who is on Android or Facebook...

So I don't want to use GameCenter, instead I would rather an independent push server app I could use/purchase, or preferably just write my own. Since I'm new to this bit of it though I'm not sure where to start. I've googled a bunch but everything just points me back to GameCenter or something similar. Any advice would be greatly appreciated on this! Thanks.