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bigtunacan

Member Since 24 Oct 2010
Offline Last Active Sep 22 2014 04:52 PM

Topics I've Started

Asynchronous turn based games for social and mobile

09 February 2012 - 09:06 PM

I've done a few indie games, but up until now they have all been single player games. For my next game I want to create a small asynchronous turn based game (something along the lines of Scrabble, Words With Friends, or Dominion). I know that the newest version of GameCenter supports something like this, but then it would be locked to only iOS; or at the very least I would have seperate code for each platform and someone on iPhone wouldn't be able to play someone else who is on Android or Facebook...

So I don't want to use GameCenter, instead I would rather an independent push server app I could use/purchase, or preferably just write my own. Since I'm new to this bit of it though I'm not sure where to start. I've googled a bunch but everything just points me back to GameCenter or something similar. Any advice would be greatly appreciated on this! Thanks.

Non CSG Level Editors?

08 February 2012 - 08:13 PM

Are there any 3D level editors out in the wild that are not brush based CSG editors? I'm looking for something that is more of a drop in style.

2D Digital art books/tuts

07 January 2012 - 12:36 PM

I'm am completely lacking anything resembling art skills... Does anyone know of any really great tutorials or books that can help take someone from SUCK to MEH at just creating 2D digital art. I want to do mostly sprite work, animations, and tile work. I'm not looking to be brilliant just good enough when I plug together my demos and programmer art people can tell what it is I'm trying to convey...

Sprite Bounding Box tools?

31 December 2011 - 12:24 PM

I've googled and haven't come up with anything here.

I want to be able to load my sprites into a tool and create bounding boxes for my sprites that I can then save off to a file and load into my sprite class in game. Anyone know of a good tool out there for this already? I would love to not have to roll my own tool :)

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