Jump to content

  • Log In with Google      Sign In   
  • Create Account

Calling all IT Pros from Canada and Australia.. we need your help! Support our site by taking a quick sponsored surveyand win a chance at a $50 Amazon gift card. Click here to get started!


Member Since 24 Oct 2010
Offline Last Active Today, 06:50 PM

Topics I've Started

What are the more useful tools in the Humble Game Making bundle?

15 July 2015 - 01:10 PM

I just bought the game making bundle over at humble bundle. I was wondering if someone whos familiar with some of these tools can tell me which ones are the more usefull. I don't have time to check out all of them.


PS I am a Unity Developer in 2D and 3D.



Good sites to hang out in for c#? Other than this one of course!

05 April 2014 - 06:06 PM

I'm looking for some sites to hang out in that are more c# focused and have communities.  I like to hang out in places like this and absorb knowledge.


So if you know of a good site like this, then please link to it.

Best 3ds max video tutorials?

24 March 2014 - 05:47 PM

I just got a free 3 year license for being a student and downloaded/installed 3ds max.  I want to use this to make a 3d scene which will be exported in fbx format and loaded with the soon to be released version of assimp that supports fbx.  This will be my level editor for my game engine.


I want to know where to find the best 3ds max tutorials for version 2014, free or not.  Please label your link as free or not.


I know a little about 3d modeling, I tinker with blender some times.  Though to be honest I still need absolute beginner tuts to modeling and making scenes with 3ds max.



Unity 3d editor on linux?

09 January 2014 - 12:43 PM

Has anyone got unity editor to work on linux probably with wine?  If so what are the steps?

What's the latest on XNA replacement?

08 January 2014 - 01:04 PM

So the xbox one is out now, and with xna officially dead, and hints were being given by microsoft about replacement for xna, what is the latest news in this area? Is free unity licenses the answer, or is there a new indie library in the works much like xna was?