If you're at a point where everything can still change, it might be a good idea to just use a code-name for the time being, and come up with a more permanent name that suits the game perfectly once you know exactly what the game is, and what it's about.
Paul FranzenMember Since 31 Oct 2010
Offline Last Active Aug 29 2014 08:34 AM
I’m an independent videogame writer, designer, and proofreader/editor. My main project right now is Moment Games’ Life in the Dorms, an XBLIG adventure game about love, friendship, and ramen noodles. I'm also writing/designing a fantasy point-and-click adventure game called The Beard in the Mirror is Yours, and I'm proofing a little indie game called Gray. Additionally, I'm the chief editor of the videogame-comedy website GameCola.net, and by day I'm a full-time copyeditor with a human resources consulting firm.
To see samples of my work, please check out my personal website below.
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