Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!

1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


Member Since 08 Nov 2010
Offline Last Active Oct 16 2012 01:37 PM

Topics I've Started

Creative ideas to deliver a feedback or create a feedback mechanism?

15 October 2012 - 01:28 PM


Game Idea:

My player is small compared to the world. He starts from the top of a tree and falls down. His/her goal would be to reach the bottom of the surface. When he reaches the bottom surface, I wish to deliver a pleasant experience to the user as a result of his/her hardship on completing the journey.

Sample ideas:
The experience could be watching anything from "a plant growing" to "helping a part of a farm to grow". With the latter, it would press the player to pursue the journey over and over again, till the entire farm is grown. They are just some examples.

There has to be an emotional experience upon the player. The result should be rewarded greatly. The aesthetics is just being grateful to yourself for what you have done, emotional, relishing the beauty of nature and/or just rewarding. It should-not materialistic such as gifting with coins or increase the score what so ever. There has to be a visual impact. So it just a tree and the player is falling from the tree towards the ground.

I am just stuck with a creativity and hence it made to post here. Please let me know some ideas beyond the sample I have. Even it is primitive, I would happy as there might be something to start with.

Thank you & Please...


Racing Games

13 May 2011 - 05:08 AM

Hello Devs,

I have a thesis proposal to submit and I have just four hours left for the deadline. I do not have a strong idea of what to perceive and
I need some publications to support it.

I would like to in the field of physics and with respect to racing cars(game). Could someone guide me here.

Thank you.


P.S. If not racing cars, do help me.

Thesis In Physics

11 May 2011 - 09:08 AM

Hello Devs,

As a part of my course work, I have to submit a thesis proposal. I am interested in working
in relation to the field of gaming and Physics.

Could you provide me with some info that would help me.

Thank you.


Procedural Terrain D3D10

27 April 2011 - 07:00 PM


I am building a game using DirectX 10 and I want to use a procedural terrain.

Can someone out there help me or guide to deliver a procedural terrain.

thanks in advance.

to delete a mesh

27 April 2011 - 12:27 AM


I am loading a simple mesh file on the terrain. On collision I have to delete or destroy it.

Could someone pls help me out with this issue?

Sincerely karsnen.