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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Gavin Williams

Member Since 04 Dec 2010
Offline Last Active Apr 09 2013 07:19 PM
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  • Group GDNet+
  • Active Posts 219
  • Profile Views 2,591
  • Member Title Member
  • Age Age Unknown
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  • Gender
    Male Male
  • Location
    Canberra, Australia
  • Interests
    Studying Software Engineering at ANU. I started programming with XNA for a couple years on and off until 2012 when I changed to SlimDX and over the course of 2012 started building a game, and spending a lot more time programming. Come 2013, I have ported it to SharpDX/WinRT, as an exercise and also to use XAML. Progress has really slowed down for the porting process with all sorts of issues after ripping out a lot of code and needing to rewrite all the resource management stuff. But I think I'm nearly there. Soon I will be able to start work on the game editor in earnest using a XAML interface.

    Oh and if you're a C#/DirectX programmer, please vote on MS UserVoice to have hlsl compilation added to C# projects.

    http://visualstudio.uservoice.com/forums/121579-visual-studio/suggestions/3646222-enable-hlsl-directx-and-graphics-development-tool

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