I think the answer is to write a custom exporter using MAXScript, which I'm trying to do now.
Gavin WilliamsMember Since 04 Dec 2010
Offline Last Active Sep 09 2014 08:38 AM
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Studying Software Engineering at ANU. I started programming with XNA for a couple years on and off until 2012 when I changed to SlimDX and over the course of 2012 started building a game, and spending a lot more time programming. Come 2013, I have ported it to SharpDX/WinRT, as an exercise and also to use XAML. Progress has really slowed down for the porting process with all sorts of issues after ripping out a lot of code and needing to rewrite all the resource management stuff. But I think I'm nearly there. Soon I will be able to start work on the game editor in earnest using a XAML interface.
Oh and if you're a C#/DirectX programmer, please vote on MS UserVoice to have hlsl compilation added to C# projects.
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