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Gavin Williams

Member Since 04 Dec 2010
Offline Last Active Jul 08 2014 05:18 PM
*****

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+1Logged inJul 08 2014 05:18 PM
+1Logged inJul 07 2014 08:39 AM
+1Voted up Exporting non-indexed vertex data from 3DSMAxJul 05 2014 10:56 PM
+1Logged inJul 05 2014 10:51 PM
+3Exporting non-indexed vertex data from 3DSMAxJul 05 2014 07:07 PM
+1Logged inJul 05 2014 09:19 AM
+1Logged inJun 21 2014 11:27 PM
+1Logged inJun 20 2014 02:09 AM
+1Voted up How to install latest SharpDX from GitRepository.Jun 19 2014 07:04 AM
+1Voted up How to install latest SharpDX from GitRepository.Jun 18 2014 06:11 PM
+1Logged inJun 18 2014 06:05 PM
+1Voted up Dual monitors and full screen input issuesJun 17 2014 09:26 PM
+1Logged inJun 17 2014 09:08 PM
+1Logged inJun 15 2014 10:37 PM
+1Voted up Relative or absolute coordinate systemJun 12 2014 09:59 PM
+1Logged inJun 12 2014 09:57 PM
+1Logged inMay 17 2014 03:12 AM
+1Voted up Map Editor Terrain Increase/DecreaseMay 16 2014 02:12 AM
+1Logged inMay 16 2014 02:00 AM
+3Dual monitors and full screen input issuesMay 07 2014 10:45 AM
+3Dual monitors and full screen input issuesMay 07 2014 10:45 AM
+1Logged inApr 29 2014 06:15 PM
+1Voted up limit on the how many bytes that can be passed across shadersApr 29 2014 05:57 PM
+1Logged inApr 28 2014 06:04 PM
+1Voted up AMD's Mantle APIApr 28 2014 06:04 PM
+3limit on the how many bytes that can be passed across shadersApr 27 2014 11:43 PM
+1Logged inApr 27 2014 08:54 PM
+3ReportLiveObjects() isn't giving me enough information.Apr 27 2014 04:09 AM
+1Voted up ReportLiveObjects() isn't giving me enough information.Apr 26 2014 07:08 PM
+1Logged inApr 26 2014 06:05 PM
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