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Gavin Williams

Member Since 04 Dec 2010
Offline Last Active Jun 08 2015 10:18 PM

Reputation Earned

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+1Voted up Direct3D 12 documentation is now publicJun 08 2015 09:36 PM
+1Voted up Direct3D 12 documentation is now publicJun 08 2015 09:35 PM
+1Logged inJun 08 2015 08:45 PM
+3Texturing a Minecraft-style cubeJun 08 2015 06:58 AM
+1Logged inJun 07 2015 09:52 PM
+1Logged inMay 27 2015 07:54 PM
+1Voted up Graphics engines: what's more common; standard vertex structure or dynamic based on context?May 27 2015 05:56 AM
+1Logged inMay 27 2015 05:46 AM
+3ReportLiveObjects() isn't giving me enough information.May 25 2015 12:28 PM
+1Voted up vs 2013 hlslMay 25 2015 06:43 AM
+1Logged inMay 24 2015 11:58 PM
+1Logged inMay 16 2015 03:32 AM
+1Voted up Concept for an input library - thoughts?May 13 2015 10:50 PM
+1Logged inMay 13 2015 10:50 PM
+1Voted up C# Interview test "failed"? Why?Mar 31 2015 05:12 AM
+1Voted up C#Mar 31 2015 04:56 AM
+1Voted up C#Mar 31 2015 04:56 AM
+1Logged inMar 31 2015 04:55 AM
+1Logged inMar 19 2015 01:45 AM
+1Voted up Wrote some simple SharpdDX tutorials, what do you think?Mar 16 2015 07:26 PM
+1Logged inMar 16 2015 07:25 PM
+1Logged inMar 16 2015 12:13 AM
+1Logged inMar 15 2015 10:41 AM
+1Logged inMar 14 2015 01:00 AM
+1Logged inMar 12 2015 04:22 AM
+1Logged inMar 07 2015 09:50 PM
+1Voted up Constructing / Loading resources asynchronouslyMar 06 2015 08:50 PM
+1Logged inMar 06 2015 08:50 PM
+1Logged inJan 15 2015 09:53 AM
+1Logged inJan 12 2015 07:48 AM
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