How would one go about developing such a system?
I have an understanding of how to create a tile based map system using 2D arrays however how would a system such as the one in (off the top of my head) Snuggle Truck or Braid be created?
More specifically how would the collision detection work with these non-rectangular shapes, since I am under the assumption that I should be able to load up an image into the game and someone get the player or an object to collide with it somehow.
Thanks in advance.
FiretafferMember Since 06 Dec 2010
Offline Last Active May 23 2012 11:52 PM
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I'm not sure if.. computer games count! I enjoy using my Wii as well.