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Member Since 06 Dec 2010
Offline Last Active May 23 2012 11:52 PM

Topics I've Started

2D game map WITHOUT tiles.

28 April 2012 - 02:50 AM

How would one go about developing such a system?

I have an understanding of how to create a tile based map system using 2D arrays however how would a system such as the one in (off the top of my head) Snuggle Truck or Braid be created?

More specifically how would the collision detection work with these non-rectangular shapes, since I am under the assumption that I should be able to load up an image into the game and someone get the player or an object to collide with it somehow.

Thanks in advance. Posted Image