I saw a couple of articles on wikipeadia and other places about rotating shapes using Matrix.
I do not have much experience with Matrix in general, but I can do my reasearch.
Now the thing that I would love to make is, kind of my own rotating shape, from scratch in java.
I mean drawing everything without any help from any library and then using a rotational matrix (Sorry if the name is wrong!) and make a 3D picture. I already have done 2D graphics.
I would just love to go through the work and understand how exactly it works.
I'm at the moment sure that I want to be a Computer Sciencetist. Now, what I would like to do in the field is unkown to me. I have tried making games ( Which I never finish), and physics simulation using graphics which I enjoy. I have also done Desktop applications. So my question is, can you guys recommend a library for graphics related purposes in Java or if you think C++ would benefit me more I would also be glad to learn a bit about it. If there are also some tutorials that you can recommend I would I accept them all.
I'm looking for a good open source game to create a mod in, and that I can do some basic editing. I'm trying to make something with saurbraten but I can't seem to find any tutorials.
If you guys can recommend anything please post it.
By the way why whenever people make maps they are called a mod aswell? Does any programming go into it?