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Member Since 24 Dec 2010
Offline Last Active Oct 04 2014 09:19 AM

Posts I've Made

In Topic: Dead of the dead!

28 March 2014 - 11:04 AM

For all fans of diablo :)




Help us on steam concept:




Thank you

In Topic: "Icone" beatthemup 2D

16 October 2013 - 09:45 AM

Thank you.

Someone test ?

In Topic: Generate depth map for sprite?

25 December 2011 - 07:00 AM

Thank you JTippetts.

Now, i have some problem with my depth map.

Here is my depth map cube:

Posted Image

Front-back placement it's ok.

Posted Image

Left right it's ko.
Posted Image

I think it's my depth map cube which is not good.

Have you an idea how i should paint my depth map to resolve left, right cofiguration?

Thank you.

In Topic: 2.5D compute depth

31 October 2011 - 11:14 AM

But it's not possible to add a Depth for sprite for exemple my sprite is 100Width100Height and add 100Depth on z axes?

Because billboarding with 4 vertices won't give depth to my sprite.

Thank you.

In Topic: 2.5D depth sort.

25 June 2011 - 12:44 PM

You could divide your blocks up into sections. In case of your small block

Hard to find the good subsection i think, no?

And even if i get the subsection i need usage of shader or something like that to display part of texture?

Thank you =)