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milaoshu1982

Member Since 24 Dec 2010
Offline Last Active May 27 2014 07:16 PM
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Posts I've Made

In Topic: asking a question about D3DPRESENT_PARAMETERS

13 May 2014 - 12:55 AM

thanks


In Topic: DirectX 9 SetRenderTarget

12 May 2014 - 06:54 PM

save the back surface first,


In Topic: how to set the line width

14 April 2014 - 02:55 AM

thanks for reply,

 

another question ,how to enhance the ID3DXLine's efficiency?


In Topic: Rendering IDirect3DTexture9 in 2D

20 January 2014 - 05:09 AM

the simplest way is ,use StretchRect the surface to the backsurface.


In Topic: Pack two 8 bits into a 16 bits channel _ HLSL

17 January 2014 - 10:33 PM

u can pack as this  (float)((a << 256) / max_short) + ( (float)(b / max_short))


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