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comfy chair

Member Since 05 Jan 2011
Online Last Active Today, 07:58 PM

Posts I've Made

In Topic: backpropagation per interacting object idea

29 June 2014 - 07:09 PM

How did detection go?


In Topic: backpropagation per interacting object idea

24 June 2014 - 08:57 AM

Yes.. combine it with interpolation of the possibility matrix, you may have a solid system.


In Topic: HOW TO BRUTE FORCE INTELLIGENCE

09 June 2014 - 08:07 AM

Congratulations to rouncer's creators - I think you just beat the Turing test. 


In Topic: AI interaction with rest of engine

06 May 2014 - 08:29 AM

The character should have a class Locomotor that takes care of its movement along the path. That way, it can walk/drive/crawl/swim depending on its capabilities and state.


In Topic: GOAP and modeling world state

17 January 2014 - 07:18 AM

So it sounds like you have all the pieces... I'm not sure what's missing?

 

It would be nice to hear about experiences or opinions about using GOAP in this way... will there be too many states, is it too fine-grained..? Basically to know which pitfalls to be aware of.


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