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Josh Klint

Member Since 09 Jan 2011
Offline Last Active Oct 16 2016 09:29 AM

Posts I've Made

In Topic: SteamOS, Steam Machines, & Steam Controller

23 September 2013 - 03:13 PM

They're waiting for you, Gordon...in the test chamber.


And by "They" I mean "I", and by "Gordon" I mean "SteamOS", and by "test chamber" I mean "northern California".


Okay then. :D

In Topic: Music While Developing

29 August 2013 - 11:52 PM

This is all you need:

In Topic: Android - Where to call surfaceView.getHolder().setFixedSize()?

28 August 2013 - 01:20 AM

It's rather pointless to debug this code if I (and apparently no one else) don't even know the correct place to call the function in question.

In Topic: Android - Where to call surfaceView.getHolder().setFixedSize()?

27 August 2013 - 02:45 PM

I tried in my class that extends glSurfaceView.Renderer, results in a crash:
    public void onSurfaceChanged(GL10 gl, int width, int height) {
    	if(!initRun) {
    		init(width/2, height/2);
    		initRun = true;

I tried in AndroidActivity.onCreate() just after creating an AndroidSurfaceView (extends the GLSurfaceView class) and it has no effect:
		mView = new AndroidSurfaceView(this);

In Topic: Tessellation Trouble

01 June 2013 - 08:02 PM

When all else fails, make sure you are attaching your shader objects to your program.  :P