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Member Since 12 Jan 2011
Offline Last Active Jul 11 2013 02:48 PM

#5051315 Where do I start?

Posted by bakshadow on 08 April 2013 - 04:09 PM

Without knowing how experienced you are at programming (im going to guess fairly new) but creating a graphics engine requires a whole lot of work, prior knowledge and experience (in my opinion).  If you're interested in making a game and using a graphics engine I would recommend jmonkey with your blender background.  All the added functions you want out of your graphics engine you could add into jmonkey, that would make some good coding projects to get better familiar with the engine and how it works.  Which ever you decide to do though best of luck.  Was your camera view a top down perspective?

#5012192 Engines

Posted by bakshadow on 18 December 2012 - 02:31 PM

If you're looking for a free java engine check out java monkey, http://jmonkeyengine.com/ lots of tutorials to help you get started and a great community like this one to help you out with any problems.

#5003007 Simple tech tutorials, books on game programming for total newbie from anothe...

Posted by bakshadow on 21 November 2012 - 02:21 PM

I don't have a complete answer you are looking for but what I can tell you from my experience it really helped to start with the easy games such as pong and poker (text based). If you run into syntax you are unfamiliar with then google is your goto man. This will help you learn concepts and key words as you go along but it will take a bit more effort. You'll find as you program not a lot is just given to you, you have to go out and search and sometimes all you come back with is half of what you wanted.

I think its best to start with a little at a time. If you start with pong and build up you'll start to learn the process and whan needs to be done as things get bigger. You can watch youtube videos to get a bigger idea of what the proccess is but the best way (I think) is to start small so you understand the little things then move on.

#5002963 Which engine to use ?

Posted by bakshadow on 21 November 2012 - 12:01 PM

What if one was to make an extensive 2d game, would you recommend an engine for that? Like if I were to make a bullet hell space shooter game.