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Mike Geig

Member Since 21 Jan 2011
Offline Last Active Apr 01 2014 09:07 PM

#5023705 Making a game. Need some tips

Posted by on 20 January 2013 - 07:06 PM

Howdy all, I wrote the FixByProximity tutorials very basic so that people could follow along and learn while watching. It is certainly easier to know a bit before starting, however following along and looking things up has worked for a lot of viewers so far.


I would say to just start. If you keep waiting to "know more" then you will never begin. Instead, go as far as you are comfortable. Then go just a little farther. Then study until you are comfortable again. At that point start back up.


Anyway, your mileage may vary.

#4852604 2D Game Development with Allegro 5 (Tutorials)

Posted by on 22 August 2011 - 07:10 PM

I also posted this in the beginner's forum since I did not know where it would server the most benefit:

Hello everyone, I am currently producing a learning series for my students and I figured I might as well share it with everyone here as well. The course focuses on teaching video game development basics to students with a rudimentary knowledge of C++. This course is for anyone who wants to learn the fundamentals of game development at the code level. All of the tutorials are assuming a PC with Visual Studio 2010, though the code itself is cross platform and should work on any operating system (thanks to Allegro 5). Furthermore, all of the software used is free.

Like I stated earlier, this material is for some college courses I am teaching, but I figured that I would share the wealth. All of the course materials can be found here: http://fixbyproximit...lopment-course/

Please note that I am still actively developing this and am constantly adding new materials. Everything on the site is free, I only ask that if you find a mistake or have a suggestion about how I can make something better to please let me know. I want these materials to be of the highest quality I can make.


#4804069 Unity3D C# Textbook

Posted by on 28 April 2011 - 12:12 PM

Hello everyone, I am searching for a good Unity3D textbook. The book needs to be in C#. I have been searching all over, but my search fu is failing me. Any help would be appreciated.