I am not sure why you are talking about planes in the AABB, since the bounding box is described by max and min point and if you have some rotations involved, between the objects you want to test for collisions, you will also need additional things. I will suggest you to check out http://www.toymaker.info/Games/html/collisions.html .
Also, please don't created two threads about the same thing. Thanks.
- Viewing Profile: Posts: Illuminated
Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics
Community Stats
- Group Members
- Active Posts 96
- Profile Views 914
- Member Title Member
- Age 20 years old
- Birthday February 17, 1993
-
Gender
Male
109
Neutral
User Tools
Contacts
Illuminated hasn't added any contacts yet.
Latest Visitors
Posts I've Made
In Topic: AABB Tests in D3D
08 January 2012 - 03:42 AM
In Topic: Need C++ DX small environment program/code
26 December 2011 - 10:41 AM
well using directx with c++ is not an easy thing and i can point you out at http://d3dcoder.net/.
there you can find some free source code, starting with the basic things.(in the books menu select book and then source code part stuff)
Of course it will be nice to buy one of frank books, they are really amazing and i learned soo much from them, especially from the shader approach book.
Frank covered almost every aspect that one new learner would need in his game, so i think that with some dedication you will reach your goal.
But, if you need do to some game fast, just take one free engine or XNA and dont bother with directx with c++.
there you can find some free source code, starting with the basic things.(in the books menu select book and then source code part stuff)
Of course it will be nice to buy one of frank books, they are really amazing and i learned soo much from them, especially from the shader approach book.
Frank covered almost every aspect that one new learner would need in his game, so i think that with some dedication you will reach your goal.
But, if you need do to some game fast, just take one free engine or XNA and dont bother with directx with c++.
In Topic: Need C++ DX small environment program/code
23 December 2011 - 06:44 AM
I am not quite sure of your knowledge of directx with c++, but in my opinion it is not an easy stuff. Do you want to fully learn directx with c++ or just to test something?
In Topic: Difference between SW and REF
20 July 2011 - 06:42 AM
aha ok
In Topic: What is the best game programming Language/SDK
19 July 2011 - 03:32 PM
DirectX and C++. Yes its harder than using some engine or XNA, but believe me its worth it.
- Home
- » Viewing Profile: Posts: Illuminated

Find content