Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 26 Jan 2011
Offline Last Active Apr 25 2016 02:32 AM

Topics I've Started

SVN vs Perforce

23 March 2016 - 08:09 AM

Hello, I am reading recently about Perforce and I am wondering if it is worth the price. It is about big team - more than 20 people, which uses SVN.

Using SVN is fine, but sometimes can be annoying(missing status icons in explorer) and hard to work with (merging branches).

Can you tell me if it is worth migrating to Perforce? What would be the annual price for around 150 people? Would Git be a good alternative?


Custom format for resource packs problem

11 March 2016 - 03:46 PM

Hello, i am currently working on custom format for resource packs for game. The packs contains assests, which are compressed. Currently i am facing the problem that if the assets outside the pack and inside it are the same, then the pack should not be rebuit.

The easiest solution that i could think of is to save the timestamps of the files (last write) inside the pack. When starting to build the pack, the last write time of each file will be compared with the timestamp in the pack and it will be determined if there is change in atleast one file. Then if there is, the pack is rebuilt. 

Is there a better solution of the problem?

Books/Tutorials to recommend

05 March 2016 - 02:52 PM

Hello, can you point me to good graphics programming books/tutorials for games? I have been game developer for like 2 years, doing all the tasks that needs to be done at work, but i feel that it is time to specialize. I have some experience with HLSL, but it is not much.

Difference between SW and REF

20 July 2011 - 05:30 AM

Hello. Can you tell me what exactly is the difference between SW device and REF device in DirectX?

Mesh optimize

04 April 2011 - 08:15 AM

How does optimizing mesh benefits the rendering performormance?
Can someone explain it to me in details and is it worthing to optimize a mesh or just leave it unoptimized?