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Member Since 31 Jan 2011
Offline Last Active Aug 03 2015 04:40 AM

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Balancing game development stuff with marketing and web development is... hard! Much harder than I thought it'd be!
Feb 25 2012 06:36 AM

I find it funny to talk to less-than-stellar developers about things that they stubbornly refuse to acknowledge. Like why we all can't run Crysis on that '07 laptop your grandma bought you with a GMA-chipset... okay, no, it's just annoying...
Feb 08 2012 07:25 AM

Working hard on getting the website 100% functional now... going to be a very long day!
Feb 05 2012 05:42 AM

So it would seem we've entered the Year of DOOM -- hopefully, we will recall this event as "glorious" while time ceases to exist and our bodies are transformed into esoteric particles.
Jan 01 2012 09:44 AM

Merry christmas to you all and happy holidays! :)
Dec 24 2011 04:19 PM

Great, half my journal entry was just wiped out for no apparent reason while I was finishing up by a "database error". UGH.
Dec 11 2011 08:39 AM

Having fun with breakable actors in Unreal... wondering if I'm going to have to use APEX; was going to, but didn't think breakable actors were this customizable...and good.
Dec 07 2011 04:02 PM

I think our mail server has problems... missed two e-mails from the tax man and another one from PSN. Strange.
Dec 06 2011 04:48 AM

Shipment of iPhone 4S:s delayed due to "technical error"...oh, THIS is going to be fun. Let's hope it doesn't take another four weeks! :x
Nov 29 2011 07:46 AM

Zero doesn't make "threats" - he just makes very accurate "predictions" and once he does, he's never wrong.
Nov 27 2011 01:47 PM