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skmskm

Member Since 14 Feb 2011
Offline Last Active Nov 23 2014 03:47 AM

Topics I've Started

Futuristic War

08 December 2013 - 06:00 AM

I am making new rts for linux/mac/pc, it is an rts happening in 2400 year.
Game will have main base, inside it player will produce basic gatherers and buildings and Building will be unpacked on selected location (around base). Material types: Energy, Metal, Crystal, Gaz.
Here is video:

Universal Civilization

16 July 2013 - 07:26 AM

This game is clone off Galactic Civilization.

Type 4X strategy, where the action is located in space. Play as the leader of a civilization and take care of her survival and smooth development. Both the management of the galactic empire and struggle are played turn-based system.

 

Game got Tech Tree made off 69 elements...

 

link demo: https://play.google.com/store/apps/details?id=com.skmskm.Universal_Civilization_demo
link full 0.99USD: https://play.google.com/store/apps/details?id=com.skmskm.Universal_Civilization


Wrap Racer

14 June 2013 - 03:21 PM

I am making game similar to Wipeout.
Here is wideo:


RTS similar to TA

23 May 2013 - 11:19 AM

I am making RTS game similar to Total Anihilation.

Game is made in C++ for windows.

Got AI working.

here is free version: https://sourceforge.net/projects/rtssimilartotas/

 

It will be nice to get tested if game works correcly on other hardware.


dwarveninferno

14 February 2011 - 05:01 AM

wee need ppl to help: http://www.dwarveninferno.com/
Its now multiplayer version only
I making mine-craft clone with much smaller blocks.
I hoping to test if its works on other machines.
Controls are:
AWSD moving
SPACE jump(not complete finished)
LMB - destroy block
RMB - create block
F1 - save
F2 - load
Mouse wheel changing blocks
Esc to exit
Alt to free focus from game
I am using: Dev C++, openGL 2.0 (shaders)
World is infinite (only bottom is blocked)
Game got now 22 blocks types.
My linkPosted Image
Posted Image

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