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tapir

Member Since 17 Feb 2011
Offline Last Active Dec 07 2011 06:13 PM

Topics I've Started

I want to learn C++; what are some books or tutorials you would recommend?

04 December 2011 - 12:29 AM

Just a beginner.

What are the benefits and disadvantages of using Game Maker for 2D game development?

02 December 2011 - 01:01 AM

If it's not that great of a program, what 2D game development programs would you recommended over Game Maker?

Thinking about making video games, where do I start?

30 November 2011 - 10:33 PM

Some time in my life I would like to make video games, because I enjoy playing them and am good at drawing and writing.

First question: In order to be a game programmer, do I need to learn a programming language first? If so, do you think C# or C++ is better?

Second question: Is it better to create a game engine or use a pre-existing one? The idea of creating a game engine seems overwhelming to me.

Third question: What is Blender? Is it a game engine, or graphics engine?

Forth question: Can the Havok physics engine be use with Blender?

Fifth question: Does blender have Maya (a 3D modeling software) support, because I'm used to using Maya?

Last question: should I start out with a simple game development program like Gamemaker?

Should I take physics class before using the Havok physics engine

20 May 2011 - 01:29 PM

It requires knowledge of physics to develop a physics engine, but do I need to learn physics to use a pre exsisting engine?

Your thoughts on a new book that is being released about making OpenGL games?

20 May 2011 - 11:48 AM

Personally, it looks like an amazing book.
http://www.elsevierdirect.com/ISBN/9780123751034/Essential-3D-Game-Programming

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