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Member Since 22 Feb 2011
Offline Last Active Jan 04 2015 12:16 AM

Posts I've Made

In Topic: Other Uses for Graphic Libraries

09 September 2014 - 10:18 AM


rather than create a game I would enjoy and have more fun making an actual program

Um, what?


Sorry now that im reading it again, it sounds stupid. What I was trying to say rather than use graphics to create games use them to create programs like Blender, GIMP, Paint, etc where the use of graphics is still incorporated but not specifically for gaming.

In Topic: 2D Arcade Fighter Game

13 May 2014 - 08:03 PM

Thanks I will look into it.

In Topic: How can I make this cleaner...

27 March 2014 - 10:20 AM

Yes it did. The language is C++ by the way. I will look more into it. Thanks

In Topic: How is the Game Development field?

10 January 2014 - 02:08 PM

So I can still go into game development just with a computer science degree?

In Topic: Deciding between an Engine and Framework

05 January 2014 - 10:24 AM

If I understand you would like to make a 2D game with a not-game part in 3D in which you simply choose the character, right?


I will probably use a 2D framework like SFML2 to do the task. It will works well for the 3D part also, since it is built on OpenGL and you can use OpenGL without additional efforts. This will give you the possibility to deal with a lot of interesting aspects of the 3D part while not overwhelming with lot of troubles in the 2D part, the game itself.

Its more like Im gonna create two games; one 2D game visual novel type game where at the end you unlock a character, and then a 3D arena game where you can use the character you unlocked. I dont know if it would be easier to put both games together or seperately but thats pretty much what I have in mind.