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Member Since 22 Feb 2011
Offline Last Active Sep 09 2014 10:53 PM

Topics I've Started

Other Uses for Graphic Libraries

09 September 2014 - 09:51 AM

So the main thing that comes to mind well for me at least when it comes to graphic libraries is incorporating them to create video games. Anyone know of examples that use them for other purposes? Im asking because being that my art is abysmal and I dont have the patience for it, rather than create a game I would enjoy and have more fun making an actual program like Blender as an example that may incorporate it in some way. Any help or pointers in the right direction will be greatly appreciated.

Creating Pixel Art

07 September 2014 - 12:01 PM

Hello, can anyone guide me in the right direction for creating pixel art in the style of these 3 examples?







Any help would be appreciated.

Sprite Animation

14 May 2014 - 10:59 AM

This is a question for people who know alot about animation or who have made games using sprite animation. What is the recommended number of frames for each different animation that the character does? I know some will take more than others like combo attacks, etc but overall for example lets say just walking, how many frames are recommended for something as simple as that?

Loading Large Number of Files

13 May 2014 - 10:00 PM

Ok, im creating a street fighter type game right now, im using characters from other games as my fighters. I got the sprite rips and for just 1 character, its 1,333 .png files. Is there a way I should load them that can make it less CPU intensive? Im programming this in C++ and SFML.

2D Arcade Fighter Game

13 May 2014 - 12:52 AM

Hello, can anyone give me any tips/hints on working out collision when making a Arcade Fighter? If you want specifics its going to be made using SFML and C++. Also, any programs that you would recommend to make the characters in? Any help would be appreciated.