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LoneWolfe007

Member Since 27 Feb 2011
Offline Last Active Jul 11 2014 10:51 PM

Posts I've Made

In Topic: Adding a picture file to a drawn rectangle

16 May 2014 - 07:00 PM

Thank you very much for your help. I have added:

//****************************************CAVE IMAGE TO LOAD****************************************************//
final BitmapTextureAtlas caveTopTexture= new BitmapTextureAtlas(60, 180, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
caveTopRegion= MyTextureRegionFactory.createFromAsset(caveTopTexture, context, "caveTop.png", 0, 0);
//**************************************************************************************************************// 

This is the command which loads the image of "caveTop." I also added:

//****************************Cave Variable Images*******************************//
public static TextureRegion caveTopRegion;
//*******************************************************************************//

This command sets up the variable used to initiate TextureRegion and naming it caveTopRegion. From here I believe I can start tinkering with the code: 

rect.setColor(colorRed/255f, colorGreen/255f, colorBlue/255f);

and trying to add in the picture. Am I on the right track?


In Topic: Android game ad spamming to gain money...

12 May 2014 - 09:20 PM

1) you make a point, I guess they probably would be able to pick up if user 3213 has clicked on the ads hundreds of times. 

2) what if you have an ocd which causes you to click on every ad you see......I'm just saying haha


In Topic: question regarding game developer

12 May 2014 - 08:32 PM

There are many good books out there about many subjects. Reading the books is one step to gain competency.

Reading books about plumbing doesn't qualify you to be a plumber. You need both experience and knowledge.
Reading books about music doesn't qualify you to be a concert performer. You need both experience and knowledge.
Reading books about management doesn't qualify you to be a manager. You need both experience and knowledge.
Reading books about graphics programming doesn't qualify you to be a graphics programmer. You need both experience and knowledge.

The books can help you learn about skills and techniques and methods, but reading alone is not enough.

In all cases, you gain experience by doing what you are able. Then you take on a larger role, and do it. Repeat until the experience is enough for the role you want.

If your intention is to get a job in the industry, much of the world requires a bachelors degree; when other applicants have a degree and you do not, generally employers will prefer those with a degree. I don't know if that is necessary in your part of the world.

 

This is correct by 100%. I am new to game design and development but I have emailed quite a few companies looking for shadowing opportunities and intern positions s well as tips. The biggest suggestion I always here is to build a portfolio with whatever I can do or any piece that I have done on my own that related to game design. I made a mistake and went to school for game programming, it has been a waste of time from the experience aspect of learning. I would say read, as did everyone else, and create your portfolio with whatever you can, even little designs or your own quick game ideas. 


In Topic: *hypothetical* If Nintendo had to sell...

26 January 2014 - 10:15 AM

Do what Atari and Sega did ... license their property to other companies ... continue to develop games.

 

Edit: according to corporate filings, the company has over $7 billion USD in cash reserves.

 

honestly I never thought about that. I would think Nintendo would take their plummer to the grave with them before licensing him out but the world is a business I assume. 

7 billion huh, I wonder what all the fuss is then. I understand a loss in business but with that kind of money they could lose out for a couple of years and still be wonderful. 


In Topic: Survival of the Fittest

17 April 2013 - 03:45 PM

Very cool. I love these types of games, there are not enough of them. I will definitely follow the progress of this game.

I guess I have a few questions just to pick your brain. Is this a game like lost in blue for the ds (more of the collecting the resources to survive) or more like tribes for the computer (more of a puzzle game)?

Can you create buildings or items that make living easier? What I mean by that is, I can kill a Dino that gives 1 meat but if I use a knife it will give me 5 meat?

Last thing off the top of my head involves the people you find. When you find the people that need help of what have you, if they join you can they help you build and get food?

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