Think about how many options you have available per move (if the board is almost infiinite - then potentially you have almost an infinite amount of options), can those options be limited in some manner - are only a subset of them reasonable to inspect. If you can answer those questions it may lead you closer to an answer on how to solve it. For instance an almost infinite amount of viable options instantly rules out adversarial search like minimax/ab-pruning.
DruzilMember Since 27 Feb 2011
Offline Last Active Dec 23 2014 10:17 PM