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Member Since 28 Feb 2011
Offline Last Active May 25 2013 01:51 AM

Topics I've Started

Paid entry level positions?

26 September 2011 - 04:00 PM

Hi, I am a composer with the goal of eventually writingsoundtracks for video games. Currently I am refining my skills and becomingcomfortable with my creative output, but I think it would ideal if I could getsome experience with being a part of projects in the industry in the audiodepartment. Are there any entry level positions that anyone could recommend forme to seek out for this purpose?


Organizations to seek out?

20 September 2011 - 01:37 PM

Hi, I was wondering if anyone could recommend someorganizations that would be a good starting point for networking with peopleinvolved in game development but particularly the audio/music side of things.I’m looking primarily for local opportunities, although anything works as astarting point. I’m based in Oregon, by the way, so Portland is great ifpossible

Demo CD/reel guidelines?

28 February 2011 - 05:06 PM

Hi everyone, just doing a bit of research. I guess I'll just throw my questions out there?

-Should the music being sent out be copyrighted?

-If so what is the best what to go about doing this?

-Should it aim to encompass a range of mood and styles, or can it stick to something more specific?

-Visual elements: Would it be a good thing to have a demo of your music set to a video/animation? How about still frames or concept art?

-What would a rough target length be? Rather, what is "too long"?

-Does it need to be a medley, or can it be a collection of separate tracks?

I think that covers what I was wondering. Thanks!