In the last entry some simple rendering techniques aimed at improving the speed and quality of the renders were presented. In this short entry the ray tracer will be extended in two rather major ways:
it will be able to render arbitrary triangle meshes rather than just spheres ("analytical" sphere rendering will be dropped in favor of triangle-only render...
BacteriusMember Since 28 Feb 2011
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- Member Title Crossbones
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Wellington, New Zealand
Low/mid-level programming, computer science, mathematics and cryptography, some graphics development, video games, trance music, table tennis, sleep, and procrastination.
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