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Bacterius

Member Since 28 Feb 2011
Online Last Active Today, 04:48 AM

Reputation Earned

RepItemWhen
+3Strange pinching effect with raytraced reflectionsToday, 03:09 AM
+1Voted up Strange pinching effect with raytraced reflectionsToday, 01:28 AM
+3Strange pinching effect with raytraced reflectionsToday, 01:19 AM
+1Logged inYesterday, 11:32 PM
+3Distance between two trajectoriesYesterday, 06:43 PM
+3Background color ruins AntialiasingYesterday, 10:05 AM
+3How would I be able to do this in C++?Yesterday, 06:24 AM
+3How would I be able to do this in C++?Yesterday, 06:23 AM
+3C++ | Fixed Byte SizeYesterday, 05:50 AM
+1Voted up Background color ruins AntialiasingYesterday, 02:56 AM
+3C++ | Fixed Byte SizeAug 29 2015 10:31 PM
+3How would I be able to do this in C++?Aug 29 2015 06:49 PM
+1Logged inAug 29 2015 06:06 PM
+3How would I be able to do this in C++?Aug 29 2015 03:23 PM
+3C++ | Fixed Byte SizeAug 29 2015 04:17 AM
+1Voted up Checkboard a sphere without texture?Aug 29 2015 04:05 AM
+1Logged inAug 28 2015 06:19 PM
+1Voted up Firing many rays at one pixel?Aug 28 2015 05:38 PM
+3Aug 28 2015 12:43 PM
+3Aug 28 2015 12:36 PM
+1Voted up Aug 28 2015 04:54 AM
+3Firing many rays at one pixel?Aug 28 2015 03:43 AM
+1Logged inAug 27 2015 11:56 PM
+3Firing many rays at one pixel?Aug 27 2015 08:15 AM
+3Firing many rays at one pixel?Aug 27 2015 02:55 AM
+1Logged inAug 26 2015 11:46 PM
+1Logged inAug 25 2015 11:36 PM
+3C++ | Fixed Byte SizeAug 25 2015 08:20 PM
+1Voted up comment from BadEggGamesAug 25 2015 04:39 AM
+1Voted up Is ray tracing hard or is it just me?Aug 24 2015 11:25 PM
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