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AntonioR

Member Since 01 Mar 2011
Offline Last Active May 20 2016 01:34 PM

Posts I've Made

In Topic: Abuse 1996 - 20th anniversary source port

20 May 2016 - 01:35 PM

I uploaded the game to moddb:

 

http://www.moddb.com/games/abuse/downloads/abuse-sdl-09a-windows


In Topic: Abuse 1996 - 20th anniversary source port

13 May 2016 - 09:34 AM

i sew this a while , i realy loved that game.

are there any tutorials on how to use this game source? that would be very helpful

 

I haven't found any, and my advice would be to stay away from the code unless you are already an experienced programmer with a lot of patience and love for this game. The code is a complete mess, not to mention outdated in many ways. The devs rarely wrote any comments explaining the code, so it is hard to tell what does what. I tried writing few comments for the stuff I had to deal with, but I haven't touched most of the code.

 

There are however some tutorials how to use the built in level editor, if you are into that:

http://web.archive.org/web/20010126055700/http://www.cs.uidaho.edu/~cass0664/fRaBs/pages/editor.html


In Topic: Broken Mug Engine

09 December 2015 - 06:49 AM

Here is a video showing my dynamic 2D light system in action. You can find more details on my blog http://antonior-software.blogspot.hr/2015/12/dynamic-2d-light-and-shadows.html

 

 

 

 

6lnv6I5.png


In Topic: Broken Mug Engine

21 November 2015 - 11:32 AM

I made some kind of layer based lighting/darkening system. Notice how the light "bleeds" over the walls in front, but it doesn't affect the sky. Of course I can also hand place lamps and stuff over all this, but that will come later.

There are more pics and info on my blog:
http://antonior-software.blogspot.hr/2015/11/light-and-magic.html

No light
5qcRsuZ.png

White light in building on left, orange/yellow outside area, ground and walls are dark
ZJjepnY.png


In Topic: Broken Mug Engine

13 October 2015 - 07:47 AM

Using Eclipse I managed to compile and run the game on Ubuntu/Linux inside VirtualBox.
I have little experience using Eclipse, virtual machines and not to mention Linux, but it works more or less:

- I can't load shaders and make FBOs, but that is probably because in VirtualBox I can only get OpenGL 2.1.
- FMOD doesn't work in the game and even the examples provided with the API don't work. It plays a sound for only one frame and turns it off. It could be a problem with the library, the way I installed the library, or the audio drivers in VirtualBox.
- Game crashes randomly.

2L74EOc.jpg


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