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Tarika

Member Since 06 Mar 2011
Offline Last Active Sep 08 2013 06:38 PM
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+1Logged inSep 08 2013 06:38 PM
+1Logged inAug 24 2013 06:45 AM
+1Logged inAug 14 2013 10:35 PM
+1Logged inAug 14 2013 03:21 AM
+1Logged inAug 13 2013 08:27 AM
+1Logged inAug 09 2013 09:12 PM
+1Logged inAug 05 2013 06:11 PM
+1Logged inJul 30 2013 02:06 PM
+1Voted up Light doesn't work without bump mapJul 29 2013 08:33 AM
+1Voted up Light doesn't work without bump mapJul 29 2013 08:33 AM
+1Logged inJul 28 2013 08:51 PM
+1Logged inJul 28 2013 08:32 AM
+1Logged inJul 27 2013 10:56 AM
+1Logged inJul 25 2013 06:10 PM
+1Logged inJul 25 2013 07:28 AM
+1Logged inJul 23 2013 06:43 PM
+1Logged inJul 23 2013 06:08 AM
+1Logged inJul 22 2013 04:36 AM
+1Logged inJul 21 2013 03:35 AM
-3Sprite tearing due imprecise pixel coordinates (both uv and pos), how to fix it?Jul 20 2013 02:29 PM
+3Porting from XNA to MonoGameJul 20 2013 06:51 AM
+3single pressed key to do whole sprite verseJul 20 2013 06:43 AM
+3Porting from XNA to MonoGameJul 20 2013 06:23 AM
+1Logged inJul 20 2013 01:42 AM
+1Logged inJul 19 2013 02:23 AM
+1Logged inJul 17 2013 11:48 PM
+1Voted up XNA to C++Jul 17 2013 11:29 AM
+1Logged inJul 16 2013 11:52 PM
+3Sprite tearing due imprecise pixel coordinates (both uv and pos), how to fix it?Jul 16 2013 12:22 PM
-3Sprite tearing due imprecise pixel coordinates (both uv and pos), how to fix it?Jul 16 2013 11:46 AM
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