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14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

reaperrar

Member Since 12 Mar 2011
Offline Last Active Mar 14 2013 04:37 PM
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Reputation Earned

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+1Logged inMar 13 2013 11:20 PM
+1Logged inMar 05 2013 06:19 PM
+1Logged inMar 05 2013 05:33 PM
+1Voted up std::list clear() - Unhandled ExceptionJan 26 2013 10:48 PM
+1Voted up std::list clear() - Unhandled ExceptionJan 26 2013 10:48 PM
+1Logged inJan 26 2013 08:21 PM
+1Logged inJan 24 2013 06:24 PM
+1Logged inJan 23 2013 08:49 PM
+1Voted up Rendering to a texture (not for post-processing fx)Jan 22 2013 08:20 PM
+1Logged inJan 22 2013 08:15 PM
+1Logged inJan 21 2013 11:51 PM
+1Voted up Resize a 2D textureJan 15 2013 08:25 PM
+1Logged inJan 15 2013 08:01 PM
+1Logged inJan 14 2013 07:55 PM
+1Logged inJan 14 2013 02:38 AM
+3Andrew Kabakwu followed your topic "Two-Phase construction..."Jan 13 2013 10:39 AM
+1Logged inJan 12 2013 07:02 PM
+1Logged inJan 05 2013 10:59 PM
+1Logged inDec 31 2012 06:48 PM
+1Logged inDec 13 2012 06:41 PM
+1Logged inDec 13 2012 02:35 AM
+1Logged inSep 28 2012 05:46 PM
+1Logged inSep 24 2012 09:46 PM
+1Logged inSep 13 2012 10:31 PM
+1Logged inSep 12 2012 11:37 PM
+1Logged inAug 28 2012 09:06 PM
+1Logged inJun 10 2012 01:17 AM
+51Legacy point transfer from old systemMay 06 2012 11:53 AM
+1Basic time scaled movementJun 13 2011 04:59 AM
+1Basic time scaled movementJun 13 2011 12:35 AM
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