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Member Since 29 Mar 2011
Offline Last Active May 30 2016 08:41 AM

#5252905 Awesome texturing tool for Photoshop (free)

Posted by on 18 September 2015 - 11:29 AM

Interesting, normally this would be moved to the "Your Announcements" section, but this is 100% art related and free so.... it shall stay.


What gave you the idea of making the unity PBR exporter? Are you planning on making a process for UE4 as well?

I'm working on a game right now called Sarah and The City of Dead, here are some links to info about it.

Official IndieDB Page

Basically I am doing the Unity 5 PBR workflow with the standard shader and I am working on 4-5 texture maps at any given time. It was getting to be a real pain manually updating and saving out each one individually. This tool allows me to keep all of those maps in a single PSD file, hit a single button to export them all at once...and I only have to save and work in one file! Pretty handy and a real time saver.

#5252081 Awesome texturing tool for Photoshop (free)

Posted by on 13 September 2015 - 03:32 PM

I do a short tutorial demonstration of how to use a free tool created for Photoshop by Ash Kendall. ash.kendall(at)gmail.com. The tutorial will show you where to find the script, how to install it, and how to use the tool window to streamline your PBR texture export workflow to Unity.

#5114059 NGUI with Unity - Resolution Independent GUI

Posted by on 03 December 2013 - 09:32 AM

This is a relatively short tutorial demonstrating how to use NGUI to create a single draw call UI, and shows how NGUI allows the UI to scale perfectly between different mobile device resolutions and aspect ratios. This will allow you to create one universal UI for iOS and Android development.

#5035227 City Street Tileset - Free Unity Project

Posted by on 21 February 2013 - 07:36 PM

This is a free tileset of city streets and grass areas to help you lay down a foundation of city roads for any top-down or isometric style project. If you're going to use this for mobile development make sure to atlas all of these 256x256 textures onto a couple of 512x512 textures or maybe a 1024x1024. NGUI, Sprite Manager 2, and several free sprite tools exist for the Unity engine that process texture atlases.
I would also suggest checking out the Modular City Kit video on my Youtube and grabbing the modular buildings. These modular buildings would work awesome placed on top of these tiles.
Download link via Dropbox is in the Youtube video description:
Some images to preview:
And a Unity webplayer to to just drive around a snapped together set:

#4903970 Creating switchable brake lights for your Unity vehicle

Posted by on 18 January 2012 - 08:38 AM

I demonstrate in this tutorial how create functional brake lights on a driveable vehicle in Unity engine. I make use of a short/simple script and a texture for the brake light glow.