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axefrog

Member Since 08 Apr 2011
Offline Last Active Today, 02:57 AM

Reputation Earned

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+3Learning Direct3D Programming properlyToday, 05:27 AM
+1Logged inToday, 02:08 AM
+1Logged inJun 27 2015 06:28 PM
+1Logged inJun 27 2015 01:09 AM
+1Voted up what really get and set do?Jun 26 2015 02:31 AM
+1Voted up Selecting texture formatsJun 25 2015 10:19 PM
+1Logged inJun 25 2015 10:18 PM
+3What to focus ?Jun 25 2015 06:19 PM
+1Voted up Selecting texture formatsJun 24 2015 10:14 PM
+3What to focus ?Jun 24 2015 09:00 PM
+1Logged inJun 24 2015 06:36 PM
+1Logged inJun 24 2015 03:02 AM
+3Level design of a "Roguelike" set in outer spaceJun 23 2015 04:03 PM
+1Logged inJun 22 2015 11:59 PM
+1Logged inJun 21 2015 06:05 PM
+1Logged inJun 20 2015 08:13 PM
+1Logged inJun 19 2015 09:59 PM
+1Logged inJun 18 2015 08:49 PM
+1Logged inJun 18 2015 03:12 AM
+1Logged inJun 16 2015 06:10 PM
+3What should I do now that I implemented a game mechanic that is not popular among players, but I liked it so much I don't even want to remove it?Jun 16 2015 01:54 AM
+1Logged inJun 14 2015 10:31 PM
+1Logged inJun 13 2015 07:39 PM
-1Voted down C# becoming obsolete ?Jun 13 2015 01:12 AM
+1Voted up C# becoming obsolete ?Jun 13 2015 01:12 AM
+1Logged inJun 12 2015 07:55 PM
+1Logged inJun 11 2015 07:33 PM
+1Logged inJun 11 2015 04:06 AM
+3Questions about the final stages of the graphics pipelineJun 10 2015 05:28 PM
+1Logged inJun 10 2015 12:25 AM
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