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Member Since 09 Apr 2011
Offline Last Active Aug 21 2016 12:56 PM

Posts I've Made

In Topic: Simple enet program fails when client is iOS works fine when testing from des...

17 August 2016 - 06:38 AM

i would recommend using higher timeout value like 5 seconds or more


/* Wait up to 5 seconds for the connection attempt to succeed. */
if (enet_host_service (client, & event, 5000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT)

In Topic: Make This Motion Fps-Independent?

07 August 2016 - 10:15 AM

to get even smoother movement use some high precision timer, or use average of times between two frames, as delta time.

In Topic: Diretcx Rotation Matrix Problem

06 August 2016 - 02:16 AM

^This guy above!

In Topic: Diretcx Rotation Matrix Problem

05 August 2016 - 07:00 AM

just to be sure, are you using the same multiplication order in shaders (both ogl and dx)?


you should use one order for both.


you could also add shaders here.


in other words post your shader code here (ogl and dx)


and youse one matrix notation for both dx and ogl

In Topic: String To Char* :(

05 August 2016 - 06:22 AM



That's not enough space to store the string and a terminating zero.



Just got that error, luckily you mentioned that.


a bucket of kittens for you :P