Hi, I am probably being dense, but whenever I try to build my directX game in release mode, it stops with a linker error: LNK1181.
All my paths are the same as in debug mode and I have the latest DX SDK installed. This leads me to the question, how do I make sure if I release my game that all the outside dependencies are included if they are not directly in my project? I am guessing thats what you would do during the install, but for directX, mostly everyone has, I don't know.
So if I was to pass this projects release folder over to a friend, how do I make sure they can play the game without needing to install the SDK?
My first attempt was to copy paste the .lib files needed into the project, but i am not sure where to put them.
Thanks for reading