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Radikalizm

Member Since 05 May 2011
Offline Last Active Today, 10:20 AM

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+3BRDFs in shadersYesterday, 09:11 PM
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+3transition barrier strictnessJan 25 2016 09:03 AM
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+1Voted up Is it possible to make a multi-threaded renderer?Jan 20 2016 07:05 PM
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+3Developing an Ocean Shader for Unreal Engine 4Jan 19 2016 02:52 AM
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+1Voted up what is most in-demand programmer discipline in industry?Jan 18 2016 03:04 AM
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