Did you guys even read his code? (I know you didn't!)
greentiger: You're doing the same thing no matter what the value of 'view'. You probably wanted to do different things for different values of view... I guess moving the eye point.
To be fair I did read the code which is why I posted example code that I know works and is a rather nice example of gluLookAt to create a target camera. I quickly read his code i will admit but it absolutely does modify the values of axX and axZ which is what is passed to the camera... (sigh)
Edit: Also I have noticed that you may need to fix the indentation because gamedev ever so cleverly b@||@#%d it with their code formatter