thanks i will have a look at that. so basically i just want to have some 3d objects that interact with each other. but they interact with each other differently, depending on the type of object. eg if you a cube hits a sphere, it bounces off. if the cube hits a cube, it goes through it. how would i do this?<div><br></div><div><span class="Apple-style-span" style="color: rgb(28, 40, 55); font-size: 11px; line-height: 16px; ">do u think this will be a very hard task for someone who has only really read up on basic stuff on openGL? (such as just chapters 1-3 on the redbook, and just nehe lessons 1-5)? </span></div>
<br />Hi everyone,<br /><br />I have been using freeglut and simply replacing the "#include <gl\glaux,h" with glut.h instead and also the linker to freeglut. It all worked fine until lesson 06.<br /><br />I really want to be able to learn the rest of the tutorials as i need this for a project. But I am only allowed to use freeglut. So my question is, how can we modify lesson 6 and the lessons after that easily to use glut instead of glaux? is it possible? any help would be greatly appreciated! thank you!<br />