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Member Since 08 May 2011
Offline Last Active May 26 2011 05:37 PM

Posts I've Made

In Topic: really need help with 3D objects in openGL

19 May 2011 - 08:32 AM

thanks i will have a look at that. so basically i just want to have some 3d objects that interact with each other. but they interact with each other differently, depending on the type of object. eg if you a cube hits a sphere, it bounces off. if the cube hits a cube, it goes through it. how would i do this?<div><br></div><div><span class="Apple-style-span" style="color: rgb(28, 40, 55); font-size: 11px; line-height: 16px; ">do u think this will be a very hard task for someone who has only really read up on basic stuff on openGL? (such as just chapters 1-3 on the redbook, and just nehe lessons 1-5)?&nbsp;</span></div>

In Topic: really need help with 3D objects in openGL

19 May 2011 - 07:45 AM

okay...but is there any tutorials i can find on this? i really don tknow much about openG. just how to draw some cubes etc from the nehe tutorials.

if there is a tutorial with code examples that would be great!

In Topic: how to use glut instead of glaux for everything?

08 May 2011 - 11:48 PM

<br />Hi everyone,<br /><br />I have been using freeglut and simply replacing the &quot;#include &lt;gl\glaux,h&quot; with glut.h instead and also the linker to freeglut. It all worked fine until lesson 06.<br /><br />I really want to be able to learn the rest of the tutorials as i need this for a project. But I am only allowed to use freeglut. So my question is, how can we modify lesson 6 and the lessons after that easily to use glut instead of glaux? is it possible? any help would be greatly appreciated! thank you!<br />

<br /><br /><br />

never mind i found this http://www.gamedev.net/topic/275238-gluax-replacement-code/

and it fixes it. although i dont know what the glaux replacement code was usefull for then? coz thats seperate?