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Wrongfire

Member Since 19 May 2011
Offline Last Active Jan 24 2012 08:34 PM

Posts I've Made

In Topic: Adding animation to a game engine.

13 July 2011 - 04:18 PM

Is MD5 a good format for animations of all types?
Thanks for the link!

In Topic: Aerodynamics simulator/wind tunnel

28 June 2011 - 06:03 PM

Just thought id post my results.
X plane doesn't do fluid dynamics, so the closest I could get was using 3ds and maya.



Id like other peoples opinions, but I think, according to those 2 wind tunnels, the ship is creating mostly drag and downforce, and not enough lift.

Not a serious project, just experimenting.

In Topic: Aerodynamics simulator/wind tunnel

26 June 2011 - 05:39 PM

Thanks for the link, seems like X-plane is my best bet. My goal is to see how air vents in a frame effect the aerodynamics. When air vents are useful or unnecessary, and of course to see if my 3d models could fly if they really existed.

In Topic: Heightmap issue

24 May 2011 - 10:02 PM

Posted Image
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Thanks a ton, I can't tell you how helpful this was! I have been looking around for about two months off and on to try and find out how to solve a problem that I never thought would be a problem.. lol
Our game can finally have LoD and that is extremely exciting!

I appreciate all the help!

In Topic: Heightmap issue

24 May 2011 - 06:12 PM

Awesome! Thanks so much, just one more thing, I added a 2nd camera, but when I press 0 it goes to the old one, How do I toggle which camera the render will use? Also is there a way to orbit the camera around the center point of the asteroid?
Need to get the 2nd image to view the exact opposite side of the asteroid, or at least as close as possible to it.

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