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Member Since 22 May 2011
Offline Last Active Oct 05 2016 06:05 AM

Posts I've Made

In Topic: Help with MiniMax Algorithm for Tic Tac Toe

02 July 2015 - 05:55 PM

Unfortunatley, that was not the issue. I tried it, but it exhibited the same behavior. The AI will block winning moves, but when it has a winning move it does not capitalize on it.

In Topic: Passing Objects

27 July 2014 - 07:52 PM

Your code is too coupled, which means that your classes are too dependent on each other. Coupling usually indicates a poor design. I advise you to read this. It is a good articles that explains coupling and how you can reduce it. It will save you a great deal of headaches later on in the development process.

In Topic: Tutorial: Designing and Writing branching and meaningful Game Conversations i...

15 September 2013 - 03:09 PM

Wow! This is really cool stuff, thanks for sharing!

In Topic: problems with initializing my map

15 June 2013 - 12:17 PM

Thank You Brother Bob. I still have much to learn. rolleyes.gif But then again, we're never done learning are we?

In Topic: problems with initializing my map

15 June 2013 - 12:04 PM

I tried that, and it had the same result as before. It only works when the width, height, and layers are all the same. When, for example, i set the width and height to 10, and the layers to 3, it returns an error that says: vector subscript is out of range.