I m planning to make a game that uses 3d objects in the background for collision, control logic,etc while using sprites which will be used as texture mapped onto a cube
I m planning for an isometric game along with the switch of view to a side scroller like streetfighter
Basically its a game combining diablo and streetfighter
The artwork is going to be similar to wakfu.
Can anyone tell me which engine can allow me this or are they any other alternatives that you may suggest.
I've tried making my own engine and have successfully mapped the texture sprites to the cubes and have only reached this far.
See attachment for the trick that I am trying to implement.
But it's taking too much time and I thought to give irrlicht a try.
Please help me.
Switchblade_77Member Since 13 Jun 2011
Offline Last Active Nov 27 2012 01:01 AM
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