OGRE3D is a pretty good place to start. It's a free graphics engine (well nothing is really free but it's damn close). It leverages either DirectX or OpenGL (your choice)...once you understand how it works you can experiment with the existing underlying engine code. That would be much less overwhelming than learning OpenGL or Directx or even SDL straight out of the gate.
timothyjlairdMember Since 16 Jun 2011
Offline Last Active Oct 25 2013 10:30 AM
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