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Reactorcore

Member Since 26 Jun 2011
Offline Last Active Sep 24 2013 05:39 PM

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+1Logged inApr 08 2013 12:23 AM
+1Logged inApr 06 2013 06:07 PM
+1Logged inApr 05 2013 07:42 PM
+4Games have the potential to be infinite, so why are you still working on a throwaway project?Apr 05 2013 02:23 AM
+15Submitted article: Games have the potential to be infinite, so why are you still working on a throwaway project?Apr 04 2013 11:29 PM
+1Logged inApr 04 2013 09:39 PM
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+1Logged inJul 15 2012 12:03 PM
+1Logged inJul 10 2012 08:21 PM
+1Voted up [Help] How do you properly organize game architecture?Jul 07 2012 05:13 AM
+1Voted up [Help] How do you properly organize game architecture?Jul 07 2012 05:13 AM
+1Logged inJul 07 2012 04:37 AM
+1Voted up [Help] How do you properly organize game architecture?Jul 06 2012 09:09 AM
+1Voted up [Help] How do you properly organize game architecture?Jul 06 2012 09:09 AM
+1Voted up [Help] How do you properly organize game architecture?Jul 06 2012 09:09 AM
+1Voted up [Help] How do you properly organize game architecture?Jul 06 2012 09:09 AM
+1Voted up [Help] How do you properly organize game architecture?Jul 06 2012 09:08 AM
+1Logged inJul 05 2012 09:30 PM
+1Logged inJul 05 2012 07:15 AM
+1Logged inJul 03 2012 09:38 PM
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+1Logged inJul 01 2012 09:53 AM
+50Legacy point transfer from old systemMay 06 2012 11:53 AM
+100Signed up for GameDev.netDec 31 2010 06:00 PM
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