Hi, mhagain, thanks for the reply.
Yeah, my hardware can't deal with that you mentioned.
For the moment I'm wondering how good or bad is my current approach of copying a texture binded by some FBO into another binded by another FBO.
The method consists in clearing the destination texture and drawing the first one to the second, so I can make the copy even if dealing with different sized textures.
ak09Member Since 27 Jun 2011
Offline Last Active Jun 13 2013 03:43 PM
- Group Members
- Active Posts 25
- Profile Views 2,236
- Submitted Links 0
- Member Title Member
- Age Age Unknown
- Birthday Birthday Unknown