Hi, mhagain, thanks for the reply.
Yeah, my hardware can't deal with that you mentioned.
For the moment I'm wondering how good or bad is my current approach of copying a texture binded by some FBO into another binded by another FBO.
The method consists in clearing the destination texture and drawing the first one to the second, so I can make the copy even if dealing with different sized textures.
ak09Member Since 27 Jun 2011
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