Since I've been working on a fairly large scale project of my own (2D level editor using XNA/Monogame), I've been using version control much more so than in the past, namely Git. I usually commit both when I feel like I've made major progress (several hours of work) in my code and when the code compiles. This doesn't appear to be the best practice, and I wanted to get some opinions of when it is best to commit to the repository. When do you usually commit?
Also if I'm just working off of a personal repo, what situations call for branching code? So far the only situation I could think of is when I want to try an alternative implementation in my project, and don't want to mess up already functioning systems. I would like to learn more "best practices" when it comes to utilizing version control. I would love to hear any advice. It's a bonus if someone is able to share Git-specific techniques. ![]()

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