The goal: Breaking into game development as a concept artist.
What I have right now: A BFA in illustration from Columbus College of Art & Design, as well as a Bachelor of Graphic Design from New Bulgarian University + Tiltan College of Design and Visual Communication in Israel.
I think I have a fairly sizeable network within the game industry from the 8 months I spent in Austin, TX and the 8 I spent in the SF Bay Area.
What I don't have: A work permit to work anywhere outside of Israel, industry experience, financial independence.
The plan: Find a way to get paid for completing a Master's degree in the US or Europe, bringing me closer to the big studios and hopefully closer to the coveted work permit.
Does this plan hold merit, or am I wasting my time thinking about it?
I know artists don't really need an advanced degree, as experience will make for a much better portfolio, but I've been having a hard time breaking in, and I'm not looking into an art degree anyways - someone told me I need to find something less popular too boost my chances.
If I'm on to something, what would some good choices for me, as far as degrees go?
While Computer Science may be an obvious choice, I think it's too far off from what I studied.
What would be useful 2 years down the road that isn't a hard science? Business? Does it even matter, with any degree increasing my chances?
HamstaMember Since 02 Jul 2011
Offline Last Active Today, 08:19 AM
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- Age 32 years old
- Birthday November 6, 1980
Concept art, video games, illustration, 3D graphics.
Military technology, aviation, cars, science.
Science fiction, fantasy, film, anime.
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