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Member Since 02 Jul 2011
Offline Last Active Yesterday, 11:05 AM

Topics I've Started

Game Design Advanced Degrees in South Korea

09 October 2015 - 07:42 PM

Trying to make an informed decision on whether pursuing a Master's degree in South Korea would yield a good return on the investment is proving to be somewhat challenging. If anyone has good information, I'd love to hear it.


Searching online I found that schools in South Korea do offer such degrees, no real surprise there.

I have also found some promising info on scholarships, especially the one where you get a full ride.


One of the biggest questions I have is how these programs rank. Which has close ties with the industry, highly rated professors, best facilities, etc.?

I hear the competition is fierce, I graduated Cum Laude from Columbus College of Art & Design, with a GPA of about 3.4 IIRC, is that good enough? I've read they offer only a couple of scholarships for my country (Israel) and I have no idea how many of my peers might apply (but I'm guessing no many, we mostly flock to Europe or the US.)


A little background information:

As mentioned, I live in Israel. I don't have any sort of foreign passport, which is a problem for an aspiring full time in house concept artist, as the industry in Israel is focused on social casino and facebook games.

I have a BFA majoring in illustration from Columbus College of Art & Design. I stayed in the US for a year after completing my degree (as allowed in my visa) in the hopes that I would find employment. When that fell through I flew to Germany to volunteer at GDC Eu before I came back home, hoping that by showing my portfolio and networking I could find a job in Europe. This past August was my 4th time volunteering at GDC Eu (+Gamescom) and it doesn't appear as though anything will change soon.

Last year I also visited Tokyo Game show with a business pass, trying to assess my chances (I'd need to learn Japanese) before heading to Seoul for the next two months to try my luck there.

I gave Korean game studios surprise visits. Sometimes I was politely kicked out, sometimes I couldn't pass the language barrier but sometimes I was invited in for a job interview, and I learned that I would need to learn the language to fit in, as they don't have as many international workers as an American or European studio might.

With mounting pressure from my parents (I still live with them, I'm ashamed to say) to change careers and start earning a living, I'm thinking outside the box in an attempt to keep my dream alive.

Multiple job offerings, too much of a good thing

25 June 2015 - 02:27 PM

Hello all.


After years of frustration chasing my dreams I've managed, over the last two weeks, to get job interviews at two studios in which I can finally start racking up some relevant experience.

I've realized that refusing to freelance and lacking a job permit outside of my home country of Israel just isn't going to work, so I've focused on expanding my portfolio into 3D work.


The first studio I visited is an actual gaming studio - in the gambling sense. I would be making assets for slot machine type games, in 2D and 3D as required.

It may not be a AAA studio, but with a few years of experience, published titles under my belt and money in the bank I'm confident I can leverage it to take me further along the lines of where I want to end up.

The cons are that I would need to relocate or suffer from a long commute, and I'm not quite sure how I'm doing as an applicant. I didn't even confirmation that they received the art test I completed per their request, and I was told they would take another few weeks interviewing.


My second interview was at an architectural visualization studio.

Creating high poly photorealistic still images for architects may not be quite relevant as creating models for real time animation, but there's still enough overlap to open doors.

The nice thing about this studio is that it is within walking distance to my home, and I was promised a prompt response.


I think I would fit in well with the cultures of either studio.

Of course, both my reject me, making this a rhetoric exercise, but I think I'll probably go with whomever accepts me first.


Any thoughts? Suggestions?

Volunteering at conferences around the world

25 December 2013 - 11:18 AM

Happy holidays everyone :)


An unconventional idea popped into my head not so long ago - I think I would like to travel the world and volunteer at game development conferences. I was given the opportunity to do so at GDC Online 2011, GDC Europe 2012 and 2013, and I'm hoping to add more this year.


I did a little bit of research and found the Korean Game Developers Conference also has volunteer opportunities, but I don't know if I could get in without knowing the language.

My main goal would be to expand my network and possibly find a job that would enable me to relocate from Israel. It may be a long shot, but those are all I have.

(Secondary goal is to collect sweet gaming freebies ;) )


I'd love to hear of any more such opportunities, and your thoughts on the subject.

Advanced degree for an artist - A road less taken.

26 October 2012 - 05:39 PM

The goal: Breaking into game development as a concept artist.
What I have right now: A BFA in illustration from Columbus College of Art & Design, as well as a Bachelor of Graphic Design from New Bulgarian University + Tiltan College of Design and Visual Communication in Israel.
I think I have a fairly sizeable network within the game industry from the 8 months I spent in Austin, TX and the 8 I spent in the SF Bay Area.
What I don't have: A work permit to work anywhere outside of Israel, industry experience, financial independence.
The plan: Find a way to get paid for completing a Master's degree in the US or Europe, bringing me closer to the big studios and hopefully closer to the coveted work permit.

Does this plan hold merit, or am I wasting my time thinking about it?
I know artists don't really need an advanced degree, as experience will make for a much better portfolio, but I've been having a hard time breaking in, and I'm not looking into an art degree anyways - someone told me I need to find something less popular too boost my chances.
If I'm on to something, what would some good choices for me, as far as degrees go?
While Computer Science may be an obvious choice, I think it's too far off from what I studied.
What would be useful 2 years down the road that isn't a hard science? Business? Does it even matter, with any degree increasing my chances?

Concept Artist job definition

06 July 2011 - 04:42 PM

What role(s) does a concept artist fill in the game development process?

As someone inspiring to become one, I have my own idea of what a concept artist does, as I learned from reading material, listening to my college professors (who have had former student who became concept artist) and by speaking with, and having my portfolio reviewed, by working concept artist.

From a thread I opened in the help wanted sub forum, I got the feeling that some people may have a different idea of what a concept artist does.

Share your thoughts.