Great thing about your music is that it's always got its own kinda Calum-vibe to it.
I agree with everything that's been said, nice tracks!
Cheers,
Moritz
Moritz Paul Gerhardt Katz was born in Munich 1987.
He currently lives in Hamburg where he graduated from Hamburg School of Music in 2010.
His occupations range from teacher and choir leader to live/studio musician and media music producer.
Since the age of 6, he has been taking lessons in piano, vocals, guitar and music theory and adopted to a multitude of styles including classical, jazz, rock and electronica.
Also, he's a fan of good pasta and cheese sandwiches.
Not Telling
23 April 2013 - 08:20 AM
28 March 2013 - 04:42 AM
23 March 2013 - 08:59 AM
21 March 2013 - 05:32 PM
As specialized as game audio may seem, I think people still have very varying focuses.I'm looking for any help regarding how the acoustic behaviors of sound in the real world are emulated in 3D game environments. How much of an understanding of reverb is required when designing sound for games? Does a sound designer ever consider the inverse square law when creating attenuation?
21 March 2013 - 05:16 PM
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