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Legendre

Member Since 07 Jul 2011
Offline Last Active Jan 25 2015 06:21 PM

Reputation Earned

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+1Logged inJan 25 2015 06:21 PM
+1Logged inJan 24 2015 06:37 PM
+1Logged inJan 23 2015 11:06 AM
+3Designing an Ore Mining GameJan 21 2015 04:52 PM
+1Voted up Designing an Ore Mining GameJan 21 2015 02:47 PM
+1Logged inJan 21 2015 02:01 PM
+1Logged inJan 19 2015 12:19 PM
+1Logged inJan 18 2015 04:58 PM
+1Logged inAug 27 2014 11:47 AM
+1Logged inAug 06 2014 11:00 AM
+1Logged inAug 05 2014 02:09 PM
+1Logged inJun 23 2014 09:03 PM
+1Logged inJun 18 2014 07:20 PM
+1Logged inJun 18 2014 12:17 PM
+3Designing a central goal in exploration games without RPG elements.May 05 2014 02:41 PM
+3Designing a central goal in exploration games without RPG elements.May 05 2014 02:18 PM
+3Designing a central goal in exploration games without RPG elements.May 05 2014 02:17 PM
+3Designing a central goal in exploration games without RPG elements.May 05 2014 02:17 PM
+3Designing a central goal in exploration games without RPG elements.May 05 2014 01:06 PM
+1Logged inApr 26 2014 10:14 AM
+1Logged inApr 24 2014 06:44 PM
+1Logged inApr 24 2014 07:27 AM
+3Is the Eve Online style time based leveling up system good or bad?Apr 21 2014 02:00 AM
+3Is the Eve Online style time based leveling up system good or bad?Apr 21 2014 12:11 AM
+1Logged inApr 20 2014 06:54 PM
+3Is the Eve Online style time based leveling up system good or bad?Apr 20 2014 06:47 PM
+1Voted up Is the Eve Online style time based leveling up system good or bad?Apr 20 2014 03:31 PM
+1Logged inApr 20 2014 09:23 AM
+3Designing a central goal in exploration games without RPG elements.Apr 19 2014 06:32 PM
+3Designing a central goal in exploration games without RPG elements.Apr 19 2014 06:28 PM
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