there are 2 issues with the age of the tutorials - 1) code don't work as well as it should using current software 2) it doesn't take advantage of all the newer functions that are now part of opengl.
but if you are just starting with opengl or are using software that it has been ported to without issue then you will find yourself learning the basics and a few intermediate skills to do some cool stuff.
Kiera/nMember Since 21 Jul 2011
Offline Last Active Jul 21 2011 10:26 AM
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