Animation is as easy as splitting the image into an array. Figure how to split the image and put each part into the same array and Animating is as easy as...
Image[15]; i++; if (i > 14) i = 0; Draw Image[i];
BOOM animated. Don't really need a tutorial on animation. Just need to know how to load the image properly. This is just sudo code
EDIT: Not sure if SDL has an easier way of doing it, I know Allegro does but that is irrelevant unless you use Allegro and SDL. As you can use both at the same time.

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